7 Plots In Literature
Example Questions That Can Be Answered Using This FAQ
From The Epic of Gilgemesh to Jaws and Schindler's List, Christopher Booker examines in detail the stories that underlie literature and the plots that are basic to story telling through the ages. In this magisterial work he examines the plots of films, opera libretti and the contemporary novel and short story. Underlying the stories he examines are Seven Basic Plots: rags to riches; the quest. This remarkable and monumental book at last provides a comprehensive answer to the age-old riddle of whether there are only a small number of 'basic stories' in the world. Using a wealth of examples, from ancient myths and folk tales via the plays and novels of great literature to the popular movies and TV soap operas of today, it shows that there are seven archetypal themes which recur. The Thirty-Six Dramatic Situations is a descriptive list which was created by Georges Polti to categorize every dramatic situation that might occur in a story or performance. The March 1st 5 Pages workshop will open for submissions on Saturday, March 7 at noon, ET. It's a great opportunity for selected participants to be mentored by three published authors through three rounds of revisions and to receive additional feedback from our literary. Christopher Booker's The Seven Basic Plots is a long book. It's on the order of War and Peace for thickness. It also gets a bit repetitive at times, but if you can slog through the material, you're rewarded with a good understanding of the seven basic plots.
- I’ve heard there are only 7 (or 5, 20, 36…) basic plots (or themes) in all of literature. What are they?
People often say that there are only a certain number of basic plots in all of literature, and that any story is really just a variation on these plots. Depending on how detailed they want to make a 'basic' plot, different writers have offered a variety of solutions. Here are some of the ones we’ve found:
1 Plot 3 Plots 7 Plots 20 Plots 36 Plots
1 Plot:
Attempts to find the number of basic plots in literature cannot be resolved any more tightly than to describe a single basic plot. Foster-Harris claims that all plots stem from conflict. He describes this in terms of what the main character feels: 'I have an inner conflict of emotions, feelings…. What, in any case, can I do to resolve the inner problems?' (p. 30-31) This is in accord with the canonical view that the basic elements of plot revolve around a problem dealt with in sequence: 'Exposition – Rising Action – Climax – Falling Action – Denouement'. (Such description of plot can be found in many places, including: Holman, C. Hugh and William Harmon. A Handbook to Literature. 6th ed. New York: Macmillan Publishing Co, 1992.) Foster-Harris’ main argument is for 3 Plots (which are contained within this one), described below.
3 Plots:
Foster-Harris. The Basic Patterns of Plot. Norman: University of Oklahoma Press, 1959. Foster-Harris contends that there are three basic patterns of plot (p. 66):
- '’Type A, happy ending’'; Foster-Harris argues that the 'Type A' pattern results when the central character (which he calls the 'I-nitial' character) makes a sacrifice (a decision that seems logically 'wrong') for the sake of another.
- '’Type B, unhappy ending’'; this pattern follows when the 'I-nitial' character does what seems logically 'right' and thus fails to make the needed sacrifice.
- '’Type C,’ the literary plot, in which, no matter whether we start from the happy or the unhappy fork, proceeding backwards we arrive inevitably at the question, where we stop to wail.' This pattern requires more explanation (Foster-Harris devotes a chapter to the literary plot.) In short, the 'literary plot' is one that does not hinge upon decision, but fate; in it, the critical event takes place at the beginning of the story rather than the end. What follows from that event is inevitable, often tragedy. (This in fact coincides with the classical Greek notion of tragedy, which is that such events are fated and inexorable.)
7 Plots
7 basic plots as remembered from second grade by IPL volunteer librarian Jessamyn West:
- [wo]man vs. nature
- [wo]man vs. [wo]man
- [wo]man vs. the environment
- [wo]man vs. machines/technology
- [wo]man vs. the supernatural
- [wo]man vs. self
- [wo]man vs. god/religion
20 Plots:
Tobias, Ronald B. 20 Master Plots. Cincinnati: Writer’s Digest Books, 1993. (ISBN 0-89879-595-8)
This book proposes twenty basic plots:
- Quest
- Adventure
- Pursuit
- Rescue
- Escape
- Revenge
- The Riddle
- Rivalry
- Underdog
- Temptation
- Metamorphosis
- Transformation
- Maturation
- Love
- Forbidden Love
- Sacrifice
- Discovery
- Wretched Excess
- Ascension
- Descension.
36 Plots
Polti, Georges. The Thirty-Six Dramatic Situations. trans. Lucille Ray.
Polti claims to be trying to reconstruct the 36 plots that Goethe alleges someone named [Carlo] Gozzi came up with. (In the following list, the words in parentheses are our annotations to try to explain some of the less helpful titles.):
- Supplication (in which the Supplicant must beg something from Power in authority)
- Deliverance
- Crime Pursued by Vengeance
- Vengeance taken for kindred upon kindred
- Pursuit
- Disaster
- Falling Prey to Cruelty of Misfortune
- Revolt
- Daring Enterprise
- Abduction
- The Enigma (temptation or a riddle)
- Obtaining
- Enmity of Kinsmen
- Rivalry of Kinsmen
- Murderous Adultery
- Madness
- Fatal Imprudence
- Involuntary Crimes of Love (example: discovery that one has married one’s mother, sister, etc.)
- Slaying of a Kinsman Unrecognized
- Self-Sacrificing for an Ideal
- Self-Sacrifice for Kindred
- All Sacrificed for Passion
- Necessity of Sacrificing Loved Ones
- Rivalry of Superior and Inferior
- Adultery
- Crimes of Love
- Discovery of the Dishonor of a Loved One
- Obstacles to Love
- An Enemy Loved
- Ambition
- Conflict with a God
- Mistaken Jealousy
- Erroneous Judgement
- Remorse
- Recovery of a Lost One
- Loss of Loved Ones.
Yeah, like you’re going to see a list of plot types that doesn’t include the Quest. The Quest is a search for a place, item, or person that requires the hero to leave home in order to find it. Sometimes the item is just a MacGuffin to drive the plot along; other times the thing driving the quest is specific to the story’s circumstances. Either way, the hero is leaving home to find whatever the heck the story demands, and we get to come along for the ride.
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The Quest is the plot type most likely to have a group of main characters rather than one protagonist in the main eye of the story. The rest of the party generally takes one of four appearances:
- A close friend who is loyal to our hero, but doesn’t have much else going for him or her;
- A sidekick who is the polar opposite of the hero mentally, physically, and emotionally;
- A generic mass of identity-less bros who don’t get names because they’re not alive long enough to matter; or
- A balanced party of brains, heart, and strength who support the hero, or who count the hero as one of their own.
The Call
If you’ve read either of the other two entries in this series, you’ve probably got an idea of what this entails. Kickstarts the plot and gives the hero and the rest of the party a mission to accomplish.
The Journey
Obviously our heroes are not going to get to their end goal that easily. Most of the journey is over enemy territory or hostile land, and obstacles pop up left and right, like dandelions in the spring. Obstacles come in several flavors, like monsters (kill/escape, rinse, repeat), temptations (see a good portion of the Odyssey for examples), a rock and a hard place (Scylla and Charybdis being the classic example), or a journey to the underworld. Amid these tests come periods of rest where the party can regain their strength (or count the bodies, if the party is the third type).
Arrival and Frustration
They’re so close! Our heroes can see the Emerald City! They’re almost there! Oh, wait, the Wizard won’t actually help them until they kill the Wicked Witch of the West. Damn. Well, that’s annoying. Our heroes still have some work to do before they actually complete their Quest.
The Final Ordeals
Now come the final tests of our heroes. Often these come in sets of three, like in Indiana Jones and the Last Crusade. Usually our main hero is the only one who can complete the final test. Success! And then our intrepid band of heroes (or just one hero, in case everyone else is dead) makes an amazing escape from death, either by running away or by killing whatever bad guys are left.
The Goal
Huzzah! Our hero(es) have completed their quest, and get their treasure/kingdom/princess/trip home.
Most stories involving the Holy Grail are Quests, as is the Lord of the Rings trilogy, The Princess Bride, andFinding Nemo. If information is considered to be the sought-after item in the Quest, most police/legal procedurals could be considered miniature quests. By varying the elements of the Quest story, the plot type can still stay fresh.
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7 Plots In Fiction
PRACTICE
Pick one of the stages of the Quest and write a scene from that stage for fifteen minutes. Post your practice in the comments section, and check out the work of your fellow writers.